MST v4.9.2 Released


Added some changes, fixes and updates

  • ProfilesBehaviour now has no access to profile. Now this behaviour is just a helper for profile loading.
  • IDamageable now has new TakeDamage method with new argument called as damageGiver which is IIdentifiable
  • Added new interface called IIdentifiable. It can help you to identify your objects for some game logic.
  • Added new opcodes to MstOpCodes.
  • Added access to loaded profile in MstProfilesClient.
  • Added new serializable packet class called as ColorMessage.
  • Added new ObservableProperty called as ObservableColor.
  • Added new ObservableProperty called as ObservableListFloat.
  • Added new UI component called as AvatarComponent.
  • Added new UI component called as ColorPalette.
  • Added new parameter called as active to enable/disable logic of FakeNoticeManager.
  • Changed name of method Lable to Text in UILable.
  • Changed name of method GetProfileValues to FillInProfileValues in MstProfilesClient
  • Changes in GamesListView.
  • Changes in PlayersListView.
  • Changes in DemoProfilesBehaviour.
  • Changes in ProfileSettingsView.
  • Changes in ProfileView.

Files

MasterServerToolkit_v4.9.2.unitypackage 25 MB
May 03, 2022

Get Master Server Toolkit

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