MST v4.11 Released
Master Server Toolkit » Devlog
Added
- Fishnet integration
- Multithreding in ObservableProfile
- IDatabaseAccessor (new interface for all database accessors). CustomProperties can be used for any data to pass to your db accessor
Critical bug fixes
- ObservableBaseList
- ObservableBaseDictionary
- MstDbAccessor(Remastered)
Changes and bug fixes
- ServerBehaviour
- RoomServerManager
- RoomNetworkManager(Mirror)
- RoomClientManager
- RoomClientManager(Mirror)
- RoomClient
- ProfilesModule
- ProfilesLiteDbAccessorFactory
- ProfilesDatabaseAccessorFactory
- ProfilesDatabaseAccessor
- ProfilesDatabaseAccessor
- MstAuthClient(DeviceId is generated as GUID)
- IAccountsDatabaseAccessor
- IProfilesDatabaseAccessor
- ConnectionHelper
- AccountsLiteDbAccessorFactory
- AccountsDatabaseAccessorFactory
- AccountsDatabaseAccessor
- AccountsDatabaseAccessor
Files
MasterServerToolkit_v4.11.unitypackage 27 MB
Jul 12, 2022
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
- MST v4.12.1 ReleasedAug 10, 2022
- MST v4.12 ReleasedAug 04, 2022
- MST v4.11.2 ReleasedJul 15, 2022
- MST v4.11.1 ReleasedJul 14, 2022
- MST v4.10.1 ReleasedJul 05, 2022
- MST v4.10 ReleasedJun 30, 2022
- MST v4.9.2 ReleasedMay 03, 2022
- MST v4.9.1 ReleasedApr 21, 2022
- MST v4.9 ReleasedApr 05, 2022
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