MST v4.12 Released
Master Server Toolkit » Devlog
New Demos
- Built in Worlds demo.
- Fish-Net Worlds demo.
- Mirror Worlds demo.
Changes
- IObservableProperty. Changed Value() with Value property.
- MstDictKeys. Removed incorrect parameters.
- MstSpawnersClient. Removed incorrect parameters.
- MstArgs. Changed int type wt ushort in some arguments.
- MstEventKeys. Added new keys.
- MstEventsChannel. Changed AddEventListener and RemoveEventListener and RemoveAllEventListeners with AddListener and RemoveListener and RemoveAllListeners.
- MstOpCodes. Added new op codes.
- ResponseStatus. Added new status - NotFound.
- RoomAccessPacket. Changed types. Int with ushort.
- UIView. Added new parameter.
Fiexes
- Spawner system. Fixed bug in using spawner parameters.
- BaseSmtp. Fixed secure connection bug. Thank you HighKeys#5234!
- MatchmakingBehaviour. Fixed incorrect parameters.
- RoomServerManager. Many bugs were fixed.
- Terminal. Fixed bugs with UI.
- WebSocket. Fixed null ref bug.
All the 70+ changes can be seen in github repo.
Files
MasterServerToolkit_v4.12.unitypackage 47 MB
Aug 04, 2022
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
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