MST 4.19 Released!


πŸ”₯ MST 4.19 Update! πŸ”₯

Hello everyone! The latest version of MST is now available on GitHub! Here's what's new:

  • πŸ’¨ Maximized profile processing speed!
    A new method has been added to ProfilesDatabaseAccessor for batch profile saving in one call. Faster and more stable than ever!
  • πŸ—ƒοΈ SqlSugar Optimization
    SqlSugar now checks database tables for existence only once during server startup. Say goodbye to constant table signature overwrites!
  • πŸŒ‰ GameBridge β€” platform integration made easy
    The package now includes GameBridge for quick integration of your game with various platforms. While still in active development, you can already test it out!
  • πŸ“Š Analytics Module
    The new module allows you to send events from the client or rooms to the master server, which then saves them to the database. Plus, an HTTP controller is available for easily retrieving data. The module is still being refined but is already usable!
  • πŸ“± WebGlTextMeshProInput Component
    Easily enable text input in browsers on mobile devices. Simply attach this component to a TMP_InputField, and you're good to go!
  • 🌐 MstWebGLTools.jslib
    A plugin for interacting with browsers in WebGL projects has been added. It’s ready to use, and more features are on the way!

Be sure to update and share your bugs, lags, and issues! πŸš€

Files

mst4.19.unitypackage 40 MB
3 days ago

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