MST 4.19 Released!
Master Server Toolkit Β» Devlog
π₯ MST 4.19 Update! π₯
Hello everyone! The latest version of MST is now available on GitHub! Here's what's new:
-
π¨ Maximized profile processing speed!
A new method has been added toProfilesDatabaseAccessor
for batch profile saving in one call. Faster and more stable than ever! -
ποΈ SqlSugar Optimization
SqlSugar now checks database tables for existence only once during server startup. Say goodbye to constant table signature overwrites! -
π GameBridge β platform integration made easy
The package now includesGameBridge
for quick integration of your game with various platforms. While still in active development, you can already test it out! -
π Analytics Module
The new module allows you to send events from the client or rooms to the master server, which then saves them to the database. Plus, anHTTP controller
is available for easily retrieving data. The module is still being refined but is already usable! -
π± WebGlTextMeshProInput Component
Easily enable text input in browsers on mobile devices. Simply attach this component to aTMP_InputField
, and you're good to go! -
π MstWebGLTools.jslib
A plugin for interacting with browsers in WebGL projects has been added. Itβs ready to use, and more features are on the way!
Be sure to update and share your bugs, lags, and issues! π
Files
mst4.19.unitypackage 40 MB
3 days ago
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
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- MST v4.11.2 ReleasedJul 15, 2022
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- MST v4.11 ReleasedJul 12, 2022
- MST v4.10.1 ReleasedJul 05, 2022
- MST v4.10 ReleasedJun 30, 2022
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- MST v4.9.1 ReleasedApr 21, 2022
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