MSF v2.3.2 Released
Master Server Toolkit » Devlog
- MsfArgNames
- SpawnId (-msfSpawnId) is renamed to SpawnTaskId (-msfSpawnTaskId)
- SpawnCode(-msfSpawnCode) is renamed to SpawnTaskUniqueCode (-msfSpawnTaskUniqueCode)
- ClientsSpawnRequestPacket
- CustomArgs is renamed to CustomOptions
- Region is removed
- SpawnRequestPacket
- CustomArgs is renamed to CustomOptions
- SpawnId is renamed to SpawnTaskId
- SpawnCode is renamed to SpawnTaskUniqueCode
- Properties is renamed to Options
- Fixed bug with Region. Now if you set region as empty all rooms created with this region will be International
- BaseClientModule is renamed to MsfBaseClientModule
- Now this class can listen to network messages
Files
MasterServerFramework_v2.3.2.unitypackage 11 MB
Apr 09, 2020
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
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