MST v4.2.4 Released
Master Server Toolkit » Devlog
- Added new command-line argument " -mstTargetFrameRate". Instructs the game to try to render at a specified frame rate.
- Fixed bugs in auth module.
- Fixed bugs in auth client.
- Fixed bugs and added new features in Bridges/Mirror/Character classes.
- Fixed bug in BaseLobby when removing user from lobby users list.
- Deleted unsupported classes from Bridges/Mirror/Character.
- Renamed MirrorRoomServer to RoomServer.
- Renamed MirrorRoomClient to RoomClient.
- Renamed MirrorRoomClientStarter to RoomClientStarter.
- Renamed MirrorRoomPlayer to RoomPlayer.
- Remastered all builds scripts in MasterServerToolkit/Demos.
- Added support for latest Mirror Networking 30.2.2.
- Some another changes in scripts.
Files
MasterServerToolkit_v4.2.4.unitypackage 20 MB
Jan 10, 2021
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
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