MST v4.7.2 Released
Master Server Toolkit » Devlog
New updates are coming!
- Bug fixed in AccountsDatabaseAccessor
- Bug fixed in AccountsLiteDbAccessorFactory
- Bug fixed in ProfileLiteDbAccessorFactory
- Bug fixed in ProfilesDatabaseAccessor
- Bug fixed in AuthModule
- Bug fixed in ChatChannel
- Bug fixed in ObservableProfile
- Bug fixed in RoomsModule
- Bug fixed in ServerBehaviour
- Added new parameters (Apple, Google, LastLogin) in AccountInfoLiteDb
- Added new parameters (Apple, Google, LastLogin) in ClientAccountInfo
- Added new parameters (Apple, Google, LastLogin) in IAccountInfoData
- Added new parameters (Apple, Google, LastLogin) in MstAuthClient
- Added new parameters (Apple, Google, LastLogin) in AccountInfoPacket
- Added new method to MstTimer (WaitForRealtimeSeconds)
- Added new functionality in UIProperty
- Added new class UIViewSync
- Changed UseSsl to UseSecure in ConnectionHelper
- Changed UseSsl to UseSecure in IClientSocket
Files
MasterServerToolkit_v4.7.2.unitypackage 23 MB
Sep 01, 2021
Get Master Server Toolkit
Master Server Toolkit
Develop, run and debug your back-end server like a regular Unity game, within editor
Status | Released |
Category | Tool |
Publisher | |
Author | Vladimir |
Tags | matchmaking, mirror-networking, Multiplayer, server, tools, Unity |
Languages | English |
Accessibility | High-contrast |
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